I work with mobile games.
At the moment, I’m working on Angry Birds Pop and I spend all my day working on new levels, which is awesome!
I had always known about Outplay because it’s based just down the road from Abertay.
It’s very difficult to get into game design immediately after university, so I knew I’d have to start out in QA (testing games for bugs).
I applied to Outplay in February and got the job in March. I worked part-time while I was finishing off my honours degree, then when I graduated, I started working full time.
I was determined to get to design as quickly as possible and the company were very supportive of that. If there’s a role you want to get into, you’re more than welcome to push for that as long as you’re doing your best in your current position.
I wanted to be the best QA I could be so when the design position came to be, they were happy to let me move along.
I was anxious and quiet when I went to university and I left with a confidence I didn’t know I had.Eilidh MacLeod | Outplay Entertainment | Game Designer
I was very anxious and quiet when I went to university and I left with a confidence I didn’t know I had.
Abertay was massive for me. Abertay’s ties with Outplay speak for themselves. They are very close and I always knew about the company. I think I always knew I was going to go to Outplay because they’re supportive of people moving up into design if they work hard.
The ties between my degree and here are pretty strong, I’d say.
The reason people do so well at Abertay is the lecturers. They’re just so supportive of you if you work hard. The opportunities for you are there – you just need to work for them.
Work as hard as possible. Abertay has so many opportunities and so many connections but you need to work hard to take advantage of them.
I had a lot of opportunities but I didn’t take advantage of nearly as many as I could have.
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