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Using physics-based simulation techniques, this project develops the feasible approximations of wind for video games in relation to obstacles.
A project to generate NPC dialogue that gives the illusion of a deeper game world.
Silent Feuds is a 3D animated project focusing on animating with no dialogue in the styles of cartoon and hyperrealism to evaluate character ...
A project showcasing that immersive interactions with companions about objects within the game environment can help to positively impact the ...
A project exploring racial diversity in games, using Afrofuturism influence to design two 3D game characters and showcase the vibrancy of African ...
Exploring the techniques used to research and build real-life inspired environments for games, before recreating a Scottish-inspired street ...
This project explores if procedurally generated cards can work in a collectable card game like Hearthstone or Magic: The Gathering.
Creating a proof-of-concept scene for an animated horror short. Through this project I explore how to generate suspense through animation.
Explore industry PBR pipeline methods for creating 3D clothing and costume design for characters for modern game development.
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