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A.D.A.M is an artificial neural network that produces ambient game music.
This project investigates visual composition techniques used in visual development and animated films, in order to gain a better understanding of...
An analysis of game accessible standards and the measures that can be taken to improve them.
“Seasons” explores how games can engage players using minimal interactivity. The player must guide Dawn the witch through a cold fantasy world...
How speech and language therapy can be improved through gamification of therapy routines through audio programming and computer vision.
A programming language and compiler designed for modern games development.
A project focused on level design, specifically targeting the conscientious player using design flow and feedback loops.
The journals of Victorian zoologist Henry Whitlock as he moves home. He also just so happens to become the first man in history to meet the Queen...
This project involved the creation of a new tool that allows the user to procedurally generate characters for their tabletop / virtual RPGs using...
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