BSc with Honours in Computer Game Applications Development – 2026 entry

Duration of programme: Standard 4 years, (where students join the programme in year 1) 

Award on successful completion: Bachelor of Science with Honours 

Location of delivery: Abertay University, Bell Street, Dundee 

Accreditation: TIGA, BCS 

Composition of the programme: 120 SCQF (Scottish Credit and Qualifications Framework) credits (60 ECTS) in each academic year, delivered in modules of 20 credits each, with 3 modules taken in term 1, and 3 in term 2 each year.  In each of Year 1 and Year 2 one twenty credit comprises a series of microcredentials. A 60 credit group project is included in third year and a 40 credit independent project is included in the final year.

Contact hours and workload: Each academic year typically requires 1200 hours of student effort; on average across the 4 years of this programme, 25% of that time is in lectures, seminars and similar activities; the remainder is independent study. 

Assessment methods: There is a mixed assessment strategy used on the course.  Most modules are assessed through coursework, which may include project work and student-led presentation. Some modules use a mixture of coursework and formal examination. 

Academic staff: This programme is delivered principally by staff in the Department of Games Technology and Mathematics in the Faculty of Design, Informatics and Business. Staff profiles can be viewed at https://www.abertay.ac.uk/academic-faculties-and-graduate-school/faculty-of-design-informatics-and-business/ 

Core modules in the programme: 

  • Programming with C++

  • Introduction to Game Development

  • Computer Hardware Architecture and Operating Systems

  • Games Programming

  • Mathematics for Application Development 1 

  • Data Structures and Algorithms 1 

  • Data Structures and Algorithms 2

  • Graphics Programming

  • Game Programming and System Architectures

  • Mathematics for Application Development 2

  • Artificial Intelligence

  • Game Mechanics Development

  • Graphics Programming with Shaders

  • Professional Project

  • Games Networking

  • Professional Development

  • Audio Programming

  • Honours Project Proposal and Execution

  • Honours Project Dissertation

Developments in the discipline: Programming languages, APIs, development tools and hardware used will change over time to reflect current industry practice. 

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