Funded research projects

Learn more about the funded PhD and Research Masters projects available.

Funded research projects

Abertay offers a range of funded PhD and Masters projects for enthusiastic and ambitious candidates who are interested in pursuing a research degree at Abertay University.

Funded PhD and Research Masters projects are available to students who hold (or expect to gain) either a First Class Honours degree, an Upper Second Class Honours degree or a Masters qualification.

The studentships described below are divided into three categories:

Open – Applications are currently open for these studentships. You can find further details on the Abertay jobs page and FindAPhD.com.

Closed – These studentships are now closed for applications, however, you may be interested in seeing the topics we have funded previously.

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Open

Fully Funded PhD Research Studentship

Project Title: Developing a Framework for a National Collection of Scottish Video Game Heritage

PhD Studentship: Scottish Graduate School of Arts and Humanities (SGSAH) funded in collaboration with Abertay University RLINCS and the University of Glasgow. The Studentship is available for an October 2026 start.

A PhD studentship that comprises tax-free stipend of £21,805 (increasing in line with UKRI per annum), tuition fees paid, and a generous study package (e.g., limited research consumables, travel budget, and training when appropriate) each year for 3.5 years. The studentship is fully funded for 3.5 years.

Abertay’s pan-University Graduate School offers an integrated training programme to the postgraduate community within a single centre, serving to inculcate interdisciplinary working in our next generation of researchers.

Interviews will be held online in late May or early June.

Project Description:

Scotland’s history of game development is considerable, ranging from bedroom-coding to high-end production as a key player in the globalised games industry. The video game heritage of Scotland encompasses physical and digital artefacts, cultural assets, and oral histories. However, to date, there has been no concerted effort to develop a consolidated approach to capturing, collecting, and curating the distinctly Scottish story of video games.

This project asks: what does it mean to collect video games for a Scottish national collection, and how can museums develop robust collections strategies that account for technical complexities, design and cultural practices, diversity, and production histories?

Through the collaborative partnership of National Museums Scotland, Abertay University, and University of Glasgow, this project will develop a robust and practical national collections strategy for video game heritage underpinned by desk-based, practice-based, and qualitative research methods across museum and games production studies. The successful candidate will be based at Abertay University in Dundee, but will have a placement with National Museums Scotland in Edinburgh, providing hands-on experience working in a museums and heritage context.

Key research questions include:

Conceptual

  • How do we define collectable objects when collecting video games?
  • How have museums historically dealt with similar complex, composite objects (hardware, software, source code, documentation, media, and living histories)?
  • What testimonies, materials, and personal archives might game developers offer for collection?

Curatorial

  • What aesthetic, social, historical, and technical criteria are required to exercise value judgement on what to collect in a national context?
  • What value should be placed on developer, player, and media judgements of what should and should not be collected?

Institutional

  • What principles should be applied in determining selection and prioritisation when collecting objects of video game heritage?
  • How can a strategy be developed to remain flexible and sustainable given the rapid changes in game production and consumption practices?

Games encapsulate interactivity as a method of engagement with audiences which pose challenges in a sector traditionally focused on analogue preservation techniques. While this is not unique to games, it speaks to larger challenges in the museum sector.

The programme of research is expected to encompass analysis of primary and secondary sources, qualitative research involving developers and related practitioners and professionals with ties to the Scottish games industry, and desk-based case study research. Additionally the project will involve placement time with National Museums Scotland conducting collections research and community consultation. 

It is anticipated that the output of this research will have significance for a range of beneficiaries. For the collaborative partner, National Museums Scotand, this project will inform acquisition strategy for game-related artefacts, addressing a critical gap in existing collections. Of over 12 million artefacts in the National Museums Scotland collection, fewer than 200 relate to Scotland’s video game heritage. It is anticipated that there will be a six month period in the second year of the PhD of intensive research at National Museums Scotland, however, the successful candidate will be encouraged to embed themselves within the museum throughout the project. As a member of the Science and Technology team at National Museums Scotland, you will have the opportunity to research not only the collections but the wider curatorial working practices of the team and museum in relation to video game heritage and contemporary digital collecting practice. 

More broadly, the findings and recommendations of this project will be of value to the galleries, museums, and archives sector. The theoretical underpinning and novelty of the reseach will contribute to knowledge in game studies and museum studies. Findings are expected to be disseminated to both academic audiences and public audiences, including the games sector.

Supervisory Team: The candidate will be supervised by Dr Hailey Austin (Abertay), Dr Jane Draycott (Glasgow), Prof Robin Sloan (Abertay), and partner supervisor Dr Geoff Belknap (National Museums Scotland). Queries on this project should be directed to both Dr Hailey Austin (h.austin@abertay.ac.uk) and Prof Robin Sloan (r.sloan@abertay.ac.uk).

Entry Requirements: Candidates must have, or expect to obtain, a first class or upper second-class honours degree in an arts and humanities discipline relevant to museum work, including but not limited to History, Art History, Ancient History, Classics, Archaeology, Media and Communications, Digital Media, and Information Studies. We are looking for an independent, enthusiastic, and driven candidate with some understanding of digital games. Applicants should have experience in analysis of primary and secondary sources and possess strong oral and written communication skills.

The successful candidate should be prepared to work with existing collections, conduct qualitative inquiry such as interviews and workshops, and develop and a range of documents for a diverse set of audiences.

For applicants who are non-native speakers of English, the University requires IELTS of 7.0 (with no band less than 6.5) or an equivalent qualification accepted by the Home Office.

Applications and closing date: 11th May 2026

Applicants should submit through the Abertay University jobs page https://www.abertay.ac.uk/about/working-at-abertay/jobs/, submitting a personal statement of application detailing why you are interested in undertaking this project, and a CV.

If you are selected for interview you will be required to complete an online Research Student Application Form which includes the submission of a research proposal. Guidance on how to write the proposal can be found here: https://www.abertay.ac.uk/study-apply/how-to-apply/how-to-apply-postgraduate-research/ Applicants are strongly encouraged to contact Dr Hailey Austin (h.austin@abertay.ac.uk) and Prof Robin Sloan (r.sloan@abertay.ac.uk) for advice on developing a proposal prior to submitting it; and Dr Geoffrey Belknap (g.belknap@nms.ac.uk) for advice on collecting practices and contexts at National Museums Scotland.

Closed

  • Project Title: Autonomous AI-powered red agents for enhanced cybersecurity

  • Project Title: Behaviour-Based Anomaly Detection for Encrypted IoT Traffic

  • Project Title: Profiling hardware and feasibility of new board development to support local AI in ATMs for enhanced security. 

  • Project Title: Embodied Approaches to Participatory Audi-Haptic Composition

  • Project Title: Inclusive Competition: Towards an Improved Understanding of Competitive Videogame Playing for the Visually Impaired. 

  • Project Title: Environmental chemical exposure and metabolic disease: Exploring risk evaluation and perception

  • Project Title: Enabling People to Identify Deepfakes

  • Project Title: BARIToNE: Towards climate-Positive barley: Developing Model-Based Approaches to Identify Pathways and Evidence Benefits (PROTECT)

  • Project Title: Trauma and Technology: Identifying Best Practice for Video-Recorded Interviews (VRIs) with Victims of Sexual Crimes

  • Project Title: Privacy-Preserving for Machine Learning for Next-Generation IoT (NG-IoT) Security. 

  • Project Title: Towards Machine Understanding of Human Languages: AI for Storytelling Across Languages

  • Project Title: 5G & Edge computing technologies to unlock compelling immersive multiuser experiences for mobile XR applications

  • Project Title: Bridging the gap between Virtual & Physical Film & Television Production: Virtual Production and Real-Time pipelines in the studio environment.

  • Project Title: When an Adult with Learning Disability Goes Missing: A mixed methods study to inform prevention and response

  • Privacy-Preserving Machine Learning for Next-Generation IoT (NG-IoT) Security

  • Helpful and unhelpful aspects of therapy following spiritually transformative experiences

  • Gateway to esports: Enhancing access and retention for casual audiences in competitive video games

  • Open your MIND: Leveraging the ecological validity of language control research using immersive technologies

  • Quantifying organic carbon losses in soils through natural processes and land management practises

  • Revolutionising Heritage Conservation through AI-Powered Analysis of Timber Beam-Column Connections

  • Project Title: 5G & Edge computing technologies to unlock compelling immersive multiuser experiences for mobile XR applications

  • Project Title: Towards Machine Understanding of Human Languages: AI for Storytelling Across Languages

  • Project Title: Reframing the 'social' in social return on investment: constructing more meaningful monitoring and evaluation in football, development and beyond. 

  • Project Title: Active transport of Gold-coated iron oxide superparamagnetic nanoparticles: A universal delivery vehicle.

  • PhD Research Studentship: BARIToNE Project 9 - towards climate-positive cropping: developing model-based approaches to identify pathways, and evidence benefits.

  • PhD Research Studentship: Reframing the ‘social’ in social return on investment: constructing more meaningful monitoring and evaluation in sport for development and beyond.

  • PhD Research Studentship 5G Edge- XR for unlocking compelling immersive experiences

  • PhD Research Studentship: Investigating the impact of police communications and initiatives on public perceptions of progress in enhancing Equality, Diversity and Inclusion: A case of Police Scotland

  • PhD Research Studentship: How, when and where can preconception interventions be utilised in Scotland

  • PhD Research Studentship: Co-creating Performance and Play: Supporting community cohesion and well-being through mixed-media co-production

  • Masters by Research (MbR) with technical work experience.

  • PhD Studentship: Towards climate-positive barley: developing model-based approaches to identify pathways and evidence benefits

  • PhD Research Studentship: Investigating the potential of Extended Reality for alternative understandings of forced migration and devastated Middle Eastern Cultural Heritage Sites.

  • PhD Research Studentship: Using avatars in investigative interviews with children.

  • PhD Research Studentship: How do we best teach our children to be cyber secure?

  • PhD Research Studentship: Machine learning to determine soil properties: a smartphone-based solution for stakeholders

  • RLINCS PhD studentship: The effect of different types of omega-3 fatty acids on exercise capacity in the elderly

  • RLINCS PhD studentship: Using Affective Computing to Create an Emotional Bond between Users and Virtual Agents for Enhanced Social Interaction

  • R-LINCS PhD Studentship: Using VR to Investigate the Visual Features that Determine the Effectiveness of Disruptive Camouflage

  • R-LINCS PhD Studentship: Eco-grief and community experiences of changing water practices in Malawi

  • PhD Studentship: Seals as sentinels of antimicrobial resistance: mapping antimicrobial resistance genes in UK waters

  • PhD Studentships: A 4D Virtual Tumour for Cancer Ecology.

  • RLINCS PhD Research Studentships: Investigating the Chemistry of a Cold Smoking Process and its Impacts on Food Safety and Quality; Deep Learning Intrusion Detection System for the Internet of Things; Characterising fat tissue structure and function in grey seals, an animal model of extreme fat deposition and mobilisation, using novel in vivo and in vitro approaches; Applying the self-reference effect to improve children’s mathematical problem solving; Anterior Cruciate Ligament (ACL) injury in female athletes.

  • Master by Research Studentships in Mental Health Nursing: Various areas of research focus will be considered. 

  • Master by Research Studentship: Developing a successful food new product development tool linking effective testing (using facial electromyography) with sensory attribute selection

  • PhD Research Studentship: Exploiting yeast diversity in whisky fermentations for biocatalysis of desirable flavour compounds. 

  • PhD Research Studentship: Evaluating the effect of plant species on soil carbonation flux

  • PhD Research Studentship: Fluid-aerosol modelling of cloud evolution in substellar atmospheres (R-LINCS)

  • Master by Research Studentship: Developing a successful food new product development tool linking effective testing (using facial electromyography) with sensory attribute selection

  • MSc Research Studentship: Utilising crushed dolerite columns to stabilise unstable substrates using microbial-induced calcite precipitation (MICP): coupling ground improvement and climate mitigation - laboratory approach 

  • Games and Media Facilitated e-Learning 

  • Developing a successful new food product development, tool linking effective testing (using facial electromyography) with sensory attribute selection

  • A generic framework for atmospheric fluid-aerosol modelling with applications in astrophysics, computer games and environment

  • Utilising crushed dolerite columns to stabilise unstable substrates using microbial-induced calcite precipitation (MICP): coupling ground improvement and climate mitigation – numerical modelling approach

  •  Exploring self-reference effects in children with ADHD

  • Application of focused 'omics' approaches to the study of biological phenomena implicated in musculoskeletal ageing. (R-LINCS)

  • CLOSED - Modelling of multiphase flow in deformable agricultural soils (Hosted at Abertay University for Tayside Centre for Geotechnical Engineering in Natural Environments)

  • Development of Effective Guidelines and Communication Tools for the Protection of Rural Private Water Supplies from Sources of Pollution 

  • Detection, analysis and clinical application of spermatozoa biochemical profile using High-Performance Liquid Chromatography (HPLC). (R-LINCS)

  • Multiple missing: an exploration of behavioural consistency in repeat missing adults. (R-LINCS)

  • Application of focused 'omics' approaches to the study of biological phenomena implicated in musculoskeletal ageing. (R-LINCS)

  • Connecting Performance and Play: interdisciplinary design methods for the development of games and performance – ARCS/ SGSAH  studentship (Abertay University, National Theatre of Scotland and the Royal Conservatoire of Scotland)

  • Investigation into and Development of Processes for the Enhancement of Safety and Shelf Life of Fresh Produce. (R-LINCS and James Hutton Institute)

  • Ecology at play: An exploration of natural data through game design. (IW Stewart PhD Studentship) 

  • Developing of 4D Imaging Methods to Quantify Soil Structural Dynamics with applications to Soil Science and Environmental Engineering. (R-LINCS)

  • Addressing the Fundamental Problems of Cyber-Security through Anti-Patterns. (R-LINCS)

  • Interaction between emotion and communication. (R-LINCS)

  • Investigating structural synaptic plasticity as a novel therapeutic target for functional recovery from spinal cord injury. (R-LINCS)

  • Securing cyberspace: Development and validation of a novel research and evaluation toolset. (R-LINCS)

  • The Social and Organisational Construction of Ethical Hacking. (R-LINCS)

  • A systematic study of the effect of ultrasound on food enzymes and bioaccessibility of bioactive compounds (model and real food systems). (R-LINCS)

  • Assisting Digital Forensic Reconstruction via Exploratory Information Visualisation. (SICSCA)

  • Exploring the Role of Monitoring Agents and Affective Feedback in Enhancing Cyber Security for Average Users. (SICSCA)

  • Games Design, a new Approach for a New Industry. (ESRC)

  • Design and Action. (AHRC)

  • Exploring Interactive Design Engineering Methodologies. (AHRC)

  • Investigation of the performance of Sustainable Urban Drainage Systems (SUDS) on the Scottish Trunk Road Network (STRN). (BEAR)

  • Factors controlling root growth in heterogeneous substrates: physical structures and root behaviour. (R-LINCS in partnership with James Hutton Institute)

  • When do dialects become languages? (Leverhulme)

  • Computer and Web Enabled Food Product Evaluation. (MacPhie of Glenbervie Ltd)

  • Customer Honesty in Self-Service Interactions. (R-LINCS)

  • Nano-and bio-technologies for food science and technology. (SORSAS)

  • Role of Second Generation Phosphodiesterase Inhibitor(s) and Adenosine-Triphosphate on Human Sperm Motility. (SORSAS)

  • Influence of soil structure on the spatial and temporal distribution of bacteria in soil. (SORSAS)

  • Ecosystem service goods and benefits accruing from sustainable approaches to urban water management (SORSAS)

  • Understanding Early Intervention: A Case Study of Dundee (SIPR)

  • MPhil Research Studentship, 2 years: Project Title: Games and Media Facilitated e-Learning

  • PhD Research Studentship: Mapping for Social Innovation

  • MPhil Studentship: Development and validation of sequencing and bioinformatics methodologies to identify pathogenic mutations in candidate male infertility genes.

  • PhD Studentship: Parental Involvement in Sport: Improving the Quality of Children’s Sport Experiences and Wellbeing

  • PhD Studentship: Co-Design Mapping for Social Innovation Project.

  • PhD Studentship: Enhancing Scotland’s resilience to climate change.

  • PhD Studentship: Active transport of Gold-coated iron oxide superparamagnetic nanoparticles: A universal delivery vehicle.

  • PhD Studentship: BARIToNE CTP - Towards climate-Positive barley: developing model-based approaches to identify pathways and evidence benefits (PROTECT)

  • Project Title: Trauma and Justice: Advancing Investigative Interviews with the Trauma-Informed Cognitive Interview (TICI). 

 

Further information

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Eligibility

A related Masters-level qualification is desirable, but not essential. Otherwise you must have, or expect to obtain, a First Class or Upper Second Class Honours degree in a discipline relevant to the studentship you are applying for. 

English language requirements

We accept an undergraduate or postgraduate degree that has been taught and assessed in a majority English speaking country, as defined by UK Visas and Immigration:

For candidates whose first language is not English or your undergraduate/Master’s degree was not awarded from a University from a UKVI designated English Speaking country, you are required to show evidence of one of the following qualifications:

  • IELTS Academic: total 6.5 with at least 6.0 in each component.

  • TOEFL-iBT (including Home Edition): total 92 with at least 20 in each component. We do not accept TOEFL “My Best Score” to meet our English language requirements.

  • CAE and CPE: total 176 with at least 169 in each component.

  • Trinity ISE: ISE II with distinctions in all four components.

  • PTE Academic: 62 overall with at least 59 in each component.

  • NECO English at B (4)

  • WAEC English at B (4)

If you are not a national of a majority English speaking country, then your degree must be no more than three and a half years old at the beginning of your programme of study, unless you are using IELTS, TOEFL, Trinity ISE or PTE, in which case it must be no more than two years old.

To identify whether or not you need to apply for a student visa, please see our Visa Information page here or visit the UKVI website.

How to apply

All available studentships are listed on the Abertay Jobs page, as well as FindAPhD.com. The individual listings will specify the steps you need to follow. We only accept online applications submitted via the Abertay Jobs portal.

Every single studentship will have its own specific requirements. Make sure you read them carefully.

Please note: all Research Proposals are checked for evidence of academic deceit including the inappropriate use of Generative AI. Research Proposals evidencing academic deceit will be automatically rejected on such grounds, applications will be cancelled, and applicants will be disqualified from reapplying.

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