Baillie Peat

Enclosure 58

Synopsis

An environment cut between a public area and a zoo enclosure, where the player can fully navigate the area looking though unique vantage points into the swamp-like environment, housing three fully unique original creatures that navigate and interact with the environment.

Project info

  • Developer Baillie Peat
  • Showcase year 2025
  • Programme Computer Arts

What motivated you to develop/create this project?

I usually work on massive environment pieces as they normally confine to what game environments sizes usually are, but for this project I wanted to test myself by confining my work to a small space. In my older work I always incorporated creatures as it’s my little trademark or quirk, so for this project I wanted to make these creatures more than just glorified statues and wanted to make them fully believable monsters that moved and animated.

What has been a highlight of your time at Abertay?

I’ve met a lot of amazing people and had a blast at some of the events, but I genuinely enjoy what I do and hope to I get to keep creating beautiful environments and monsters for the rest of my time here. Abertay has given me that opportunity to build my work further than I thought I ever could have.

What are your hopes and future ambitions for after graduation?

I hope to work on some fun open world games, making expansive environments or fascinating monsters.

Learn more:

artstation.com/bailliepeat

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